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CECS424- Assignment 2 Solved

Overview
In this lab, you will implement your own dynamic memory allocator (heap manager) in C. We will use the simple (but somewhat inefficient) free list system of heap allocation. You will demonstrate how to use your allocator to allocate dynamic memory for a variety of C types.

Implementation
You must follow these implementation guidelines:

1.     Define a struct to represent an allocation block:

struct Block {

    int block_size;           // # of bytes in the data section     struct Block *next_block; // pointer to the next block

};

// The data section follows in memory after the above struct.

2.     Determine the size of a Block value using sizeof(struct Block) and assign it to a global const variable. We'll refer to this value as the “overhead size”.

3.     Determine the size of a void* and save it in another const global.

4.     Create a global pointer struct Block *free_head, which will always point to the first free block in the free list.

5.     Create a function void my_initialize_heap(int size), which uses malloc to

initialize a buffer of the given size to use in your custom allocator. (This is the only time you can use malloc in the entire program.) Your global free_head should point to this buffer, and you should initialize the head with appropriate values for block_size and next_block.

6.     Create a function void* my_malloc(int size), which fills an allocation request of size bytes and returns a pointer to the data portion of the block used to satisfy the request.

(a)   Walk the free list starting at free_head, looking for a block with a large enough size to fit the request. If no blocks can be found, returns 0 (null). Use the first fit heuristic.

(b)   size can be any positive integer value, but any block you use must have a data size that is a multiple of your void* size. So if a void* is 4 bytes, and the function is told to allocate a 2 byte block, you would actually find a block with 4 bytes of data and use that, with 2 bytes being fragmentation.

(c)   Once you have found a block to fit the data size, decide whether you need to split that block.

i.          If you do, then find the byte location of where the new block will start, based on the size of the block you are splitting and the size of the allocation request. Initialize a new block at that location by assigning its block_size and setting its next_block pointer to null. Reduce the size of the original block appropriately. ii.          If you cannot split the block, then you need to redirect pointers to the block to point to the block that follows it, as if you are removing a node from a singly linked list.
WARNING: The logic for a node in a linked list is different depending on whether or not the node is the head of the list. Draw it out and convince yourself why you need to account for this.

iii. A block needs to be split if its data portion is large enough to fit the size being allocated, AND the excess space in the data portion is sufficient to fit another block with overhead and a minimum block size of sizeof(void*).

(d)   Return a pointer to the data region of the block, which is “overhead size” bytes past the start of the block. Use pointer arithmetic.

7.     Create a function void my_free(void *data), which deallocates a value that was allocated on the data heap. The pointer will be to the data portion of a block; move backwards in memory to find the block's overhead information, and then link it into the free list.

Testing Your Code
Test your code thoroughly by allocating values of various types. You should write (and turn in) your own testing main, which at least includes the following tests:

1.     Allocate an int; print the address of the returned pointer. Free the int, then allocate another int and print its address. The addresses should be the same.

2.     Allocate two individual int values and print their addresses; they should be exactly the size of your overhead plus the size of a void* apart.

3.     Allocate three int values and print their addresses, then free the second of the three. Allocate a double and print its address; verify that the address is the same as the int that you freed.

4.     Allocate one char, then allocate one int, and print their addresses. They should be exactly the same distance apart as in test #2.

5.     Allocate space for a 100-element int array, then for one more int value. Verify that the address of the int value is 100 * sizeof(int) + the size of your header after the array's address. Free the array. Verify that the int's address and value has not changed.

Program
Write a program to use your tested allocator to solve a classic problem requiring dynamic storage:

1.     Ask the user to enter a positive integer n.

2.     Allocate space for an array of n integers.

3.     Read n integers from standard in, into the array you allocated.

4.     Calculate and print the standard deviation of the integers entered, using the formula

n

∑(x −μ)2

i

i=1

where xi are the integers entered, and µ is the arithmetic mean of those numbers.

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