Melee Combat Template for Unity

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  • On Sellfy you will have access to updates 3~6 days faster than the AssetStore

  • It's cheaper and you can download right after purchase

  • You can create an account to download new updates as soon as they are available

  • Same support and same versions as the AssetStore

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[Require Unity 5.6.1 or higher]


CURRENT VERSION: 2.3.0
(changelog: http://invector.proboards.com/board/4/changelogs)

Third Person Controller: Melee Combat Template

* Check out our: [Basic Locomotion Template] for a basic version without AI & Combat *

Developing a Third Person Controller is really hard and takes too much time, so we developed this awesome template to help you get started with your project. You can set up a character controller or AI in less than 10 seconds and melee combat within minutes, leaving space for you to focus on making your game!

With this melee combat template, you have a starting point to make any type of 3rd Person Game, RPG, Action-Adventure, 2.5D Platform, Isometric, Topdown, etc. Your call, your game.

Features


  • Set up any model in less than 10s

  • Rigidbody, root motion and non-root motion controller

  • Advanced Enemy AI

  • Enemy VS Enemy & Companion AI

  • Waypoint System

  • Lock-on Target

  • Mecanim & Humanoid 

  • 3rd Person Camera with CameraStates 

  • Works great on mobile devices

  • Xbox360 controller compatible with vibration

  • Auto-detected input type real time

  • FootStep audio system on mesh or terrain

  • Fully commented C# code

  • Documentation and video tutorials

  • Play with ragdoll physics


Don't forget to make a backup of your project before importing a complete project.


Terms:
You're not allowed to redistribute this package by any means, please remember that we work very hard on this tool and the reason that we continue to work is that of your support. You can, however, create your game and publish to any platform of your interest without the need to ask for permission or credits us.

Refund Policy:  We are not offering refunds anymore because even if I refund your money, there is no way for you to "return" the asset and code. The end result is that you keep both the money and the code.

Take a look at the documentation, demos, videos, and reviews before you purchase. Also, feel free to ask any questions at [email protected]

I apologize if this sounds rude and I hope you can understand.
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