UE4 - Multiplayer Shooter Starter Kit (incl. Battle Royale mode)

Gumroad (Accept credit cards): https://gumroad.com/l/lYBkn
Unreal Engine 4 marketplace - 
Support ue4 forum thread -
Discord Support channel: https://discordapp.com/invite/aqNb2UX
Support email: [email protected]

Demonstration videos:

UI overview (Main Menu, Lobby, etc.) –  https://www.youtube.com/watch?v=v9kH-uycOTw
Player class system overviewhttps://www.youtube.com/watch?v=6cVZUsBrfkU
Observer Mode - https://www.youtube.com/watch?v=8HVN_CniXhk
Team Deathmatch and Classic mode overview - https://www.youtube.com/watch?v=OtYAIlmFrVM
Battle Royale mode overview –  https://www.youtube.com/watch?v=rSfcL6hWL2M



This Multiplayer shooter template is a good start for your multiplayer shooter game.

Main features of this project it’s a player class system, observer mode and so popular today Battle Royale Mode (Last Man Standing).

Also project includes Team Deathmatch and Classic (bomb planting/defusing) mode. Project is easy to extend and add new game modes.

Features:


  • 100% Blueprint 

  • Full support for multiplayer

  • Configurable weapons (damage, effects, sound, kills log icon, etc)

  • Configurable game options: round time, friendly fire 

  • Observer mode. After death, player can spectate other players

  • Host Game Menu with the following settings (Map, Game mode, Round time, Max players, Friendly fire, Allowed classes)


Gameplay:


  • Team Deathmatch mode

  • Classic mode – Bomb planting and defusing. 5 rounds, 3 minutes each round. Only one life per round

  • Battle Royale mode – Moving barrier, dangerous and safe zones. Example map. Hub (lobby) map.

  • Weapons can be dropped and can be picked back up 

  • Player class system. Three classes: Assault, Medic and Sniper. Unique base weapon for each class.  Rifle for Assault, shotgun for Medic, sniper rifle for Sniper.

  • Medic and Assault have unique abilities. Assault can spawn box with ammo, Medic can spawn medic box. 


In Game UI:


  • In Game Menu.

  • Player’s HUD

  • Observer HUD

  • Kills log with headshot indicator and weapon icons

  • Scoreboard – players are sorted by score

  • Final Scoreboard – show’s winner player or winner team.


Lobby


  • Player class selection

  • Changing teams

  • Chat

  • Server settings for Admin (Map, Game Mode, Round Time, Friendly Fire and Allowed classes)

  • Lobby timer and “Ready” button



Technical details:


  • Number of Blueprints: 47

  • Widget blueprints: 30

  • Maps: 9

  • Engine Compatibility: 4.15+

  • Supported Platforms – Windows

  • Important/Additional Notes: This is a Blueprint project. It’s recommended to use this as a base for your project. 

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