UE4 MP Artillery Strike

**Built In Unreal Engine 4 v4.18.2**
**100% Done In Blueprints**

This is an ability prototype I call artillery strike. When it is activated the character throws a projectile which set the target area for the strike to occur. The artillery strike lasts until the engery pool is depleted.

After the energy pool is depleted the ability ends and it will start to regen the energy and start an ability cooldown, the ability can not be reactivated until the cooldown is over regardless of the amount of energy.

This is also setup for use in multiplayer games, all the mechanics and the ability replicate. Also include are serveral placeholder particle and sound effects.

**Please See The Video For Further Information**

Tutorial For Combing My Other Abilites Into A Single Project

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