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Universe Knowledge Base Solution

Develop a program that begins with minimal knowledge. When the program incorrectly guesses an answer, it asks for the answer and asks for a way to identify the item. The program builds a binary tree of questions and items. A YES response to a question is stored in the question’s left child while a NO answer is stored in the question’s right child.

The following is an example of the dialog for a universe of animals.

Think of an animal and I will guess it.

Does it have legs? YES

Is it a cat? YES

I win! Continue? YES

Think of an animal and I will guess it.

Does it have legs? NO

Is it a snake? YES

I win! Continue? YES

Think of an animal and I will guess it.

Does it have legs? NO

Is it a snake? NO

I give up. What is it? EARTHWORM

Please type a question whose answer is yes for an earthworm and no for a snake.

DOES IT LIVE UNDERGROUND?

Continue? YES

Think of an animal and I will guess it.

Does it have legs? NO

Does it live underground? NO

Is it a snake? NO

I give up. What is it? FISH

Please type a question whose answer is yes for an earthworm and no for a snake.

DOES IT LIVE IN WATER?

Continue? NO

Good-bye.

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