favorite musical instrument.

Create your own Java class that represents your favorite
musical instrument.

  Your musical instrument class should have at
least 3 constants,   5 private data fields,   getters
and setters for each private data field,  a toString() method, and three additional
methods of your choice.

  Create a test class that constructs at least 5
of your musical instrument   objects. For each of the objects constructed
demonstrate the use of each of the methods. Be sure to use your IDE to
accomplish this assignment. You can pick any instrument you want.

  When designing your class, think about what
would make sense to describe and use the instrument. For example  , if you selected a trumpet, you might need to
provide the number of valves, the manufacturer, if the instrument is using a
mute, the volume or even notes the trumpet is playing.   Make
this your own creation and have fun with it.
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