Starting from:
$49.99

$39.99

FSM AI Template

* ATTENTION * 
After purchasing it can take up to 24 hours max to approve the order since your Paypal needs manual verification on each purchase.

 

Why purchase on Sellfy and not the AssetStore?

  • On Sellfy you will have access to updates 3~6 days faster than the AssetStore
  • It's cheaper and you can download it right after purchase
  • You will be notified via email when a new update is available
  • Same support and same versions as the AssetStore
  • Support your devs! The fee on Sellfy is lower than the AssetStore.

If you’re using our Third Person Controller Template (Basic Locomotion, Melee Combat, or Shooter) make sure that you’re using the latest version available for both templates, otherwise, check the compatibility list:

 

Third Person Templates (ALL) v2.6.3 goes with FSM AI v1.1.9

Third Person Templates (ALL) v2.6.2 goes with FSM AI v1.1.8

Third Person Templates (ALL) v2.6.1b goes with FSM AI v1.1.7a

Third Person Templates (ALL) v2.6.0 to v2.6.1a goes with FSM AI v1.1.7

Third Person Templates (ALL) v2.5.7 goes with FSM AI v1.1.6
Third Person Templates (ALL) v2.5.6 goes with FSM AI v1.1.5
Third Person Templates (ALL) v2.5.5 goes with FSM AI v1.1.4
Third Person Templates (ALL) v2.5.4 goes with FSM AI v1.1.3
Third Person Templates (ALL) v2.5.3 goes with FSM AI v1.1.2
Third Person Templates (ALL) v2.5.1 and v2.5.2 goes with FSM AI v1.1.1
Third Person Templates (ALL) v2.5.0 goes with FSM AI v1.1.0
Basic & Melee 2.4.2 - Shooter 1.3.2 goes with FSM AI v1.0.1 and v1.0.2
Basic & Melee 2.4.1 - Shooter 1.3.1 goes with FSM AI v1.0
Basic & Melee 2.4.0 - Shooter 1.3.0 goes with FSM AI v0.3
Basic & Melee 2.3.3 - Shooter 1.2.3 goes with FSM AI v0.2

 

If you need an older version, please contact us at inv3ctor@gmail.com

 

This package requires Unity 2019.4.32f1 LTS or higher 


Current Version: v1.1.9
(changelog: http://invector.proboards.com/board/23/ai-changelog)
Online Documentation: http://www.invector.xyz/aidocumentation



After a long time of continuous development on our Third Person Templates we created a new template but this time AI is the focus. We already have a pretty cool AI in the Melee Combat Template but that was just a bonus so you can have a target to throw a few punches, but this one is a whole new thing.

Design from scratch with the goal to be customizable and expandable, this AI works with an FSM Node Editor that allows the creation of new behaviors easier with our built-in Actions & Decisions, advanced scripting knowledge is not necessary to create unique behaviors. It's not a traditional Behavior Tree neither a Scriptable Object concept but a new approach that combines some features from both.

It was designed with Third Person Templates in mind and it works great with, but it also works without the templates so you can use it in your FPS or VR project.

Features:

  • - Advanced AI Behaviour (Civil, Melee, and Shooter)
  • - FSM Behaviour Node Editor to create custom behaviors
  • - FSM Real-time Debugger
  • - Waypoint System
  • - Ragdoll System
  • - Several Demo Scenes with examples
  • - Hitbox based combat
  • - Online documentation and video tutorials
  • Works great with FPS and VR, even better with Invector's Third Person Templates
  • - Humanoid and Generic models are supported
  • - Melee Weapon System
  • - Shooter Weapon System
  • - AI Spawner System
  • - Projectiles bullets with a trail renderer
  • - Decals based on tags and more...

 

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